Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).
Preliminary skills in computational design is advisory.
The ACDL studio (Advanced Computational Design Laboratory) is a project studio which seeks to discuss and investigate how new technology and engineering contributes to shaping the architecture of the future.
We strongly believe that architects of today need to keep up with, and master some of the vast possibilities of computational tools. At the same time we place great importance in nurturing the classical tools in the Architects toolbox; such as hand sketches and model building. You cannot move forward if you don’t know where you came from, and oscillating between analog and digital unlocks the biggest potential for finding creative solutions to architectural challenges.
ACDL offers a holistic approach to architecture with a strong emphasis on computational design, technology and parametrics. We teach the students to investigate architecture and space through an iterative process, and through disciplinary/interdisciplinary collaboration. We also put great importance on investigating effective and professional ways to convey our ideas to others, be it through partidiagrams, models, sketches, VR/AR, video, renderings.. or something else all together!
We wish to offer an arena to those who have renegade ideas that can challenge conventional thinking, or who find themselves drawn towards the less well trodden paths within our field. Academia has a great responsibility in encouraging imaginative and innovative ways to create architecture. Our ambition is to build up ACDL as a strong platform for practicing and research on how new technology can enrich the architects toolbox, and lead to novel architectural expressions.
Knowledge:
Skills:
General competence:
Initial short exercises with defined topics related to the main assignment leading to interim deliveries. The exercises are aimed to gradually work up a field of studies to be utilized in the main assignment; a design proposal in context.
2/3 of the semester will be for the main assignment. The studio will focus on iterative design processes to test and evaluate performative aspects of designs in relation to spatial and functional demands. The research by design will be done through a range of computational methods and tools based on the focus of each topic and design project in the studio. The topics of the studio narrow the focus, while allowing the students to do in-depth investigations simultaneously. The intention is to help the students develop their own design methodology while bridging analog processes and digital tools.
Research and analysis:
- Research report with site analysis
Design process:
- Process journal with screenshot documentation of the design development, photos of sketch models and rapid prototypes
Digital presentations:
- Program and concept diagrams
- Site / Landscape plan
- Plans with immediate surroundings
- Sections with immediate surroundings
- Elevations with immediate surroundings
- Structural diagrams / typical construction details
- Material board
- Renderings and animations
- Simulations
- Other axo drawings and diagrams
- Standalone executable VR visualization
Printed delivery:
- Presentation boards to include most relevant drawings, diagrams, renderings and project description.
- Booklet with additional information to complement the boards.
- Process book
Physical presentation models:
- Sketch models
- Site / landscape model
- Project model
Obligatorisk arbeidskrav | Påkrevde arbeidskrav | Oppmøte påkrevd | Kommentar |
---|---|---|---|
Oppmøte til undervisning | Påkrevd | Attendance and participation in the interim deliveries and presentations is mandatory. |
Vurderingsform | Gruppering | Karakterskala | Kommentar |
---|---|---|---|
Prosjektoppgave | Individuell | Bestått / ikke bestått |