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40 647 ACDL: Bridging water and land

Full course name in Norwegian Bokmål: 
ACDL: Bridging water and land
Credits: 
24
Course code: 
40 647
Level of study: 
Master
Teaching semester: 
2022 Spring
Assessment semester: 
2022 Spring
Language of instruction: 
Norwegian / English
Year: 
2022
Maximum number of students: 
16
Person in charge
Søren S. Sørensen
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies.

Preliminary skills in computational design is advisory.

Part of course series: ACDL (advanced computational design laboratory)

Course content

The ACDL studio (advanced computational design laboratory) is a project studio placing a strong emphasis on computational tools as part of the design process and communication of ideas. The studio is research based, and not about digital tools per se, rather about an experimental approach to architectural design, design processes and methodologies.

The assignment is to design an architectural structure through a series of investigative and sequential experiments. The studio will continue to investigate the potential of parametric engineering and evolutionary optimization and the potential it could give to wooden structures.

Our ambition is to investigate fundamental architectural topics by means of both analog and computational tools in an iterative way. This focus on process and methodology throughout the semester allows the analogue and digital to be considered together as part of a holistic approach.

Learning outcome

Knowledge:

  • of the architectural and computational design themes pursued by the studio.
  • of associative modelling.
  • of tools for analysis and simulation relating to building performance.
  • of successful built examples of equivalent projects.
  • of advanced architectural visualization.
  • innovative use of materials.

Skills:

  • in computational design in architecture.
  • in utilizing associative modelling systems for architectural design.
  • in using simulations, analysis tools and advanced visualization as part of the design process.
  • Reflective thinking and evaluation as a tool for developing design ideas within the design process

General competence: 

  • The ability to develop designs based on specific performative criteria in an integrated manner from the conceptual stage to the material articulation through computational design.
  • The ability to set up and follow through a design process that leads to the desired result.
  • The ability to utilize design as a method of research in architecture that facilitates the conception of novel architectural designs.
Working and learning activities

The studio will focus on iterative design processes to test and evaluate performative aspects of designs in relation to spatial and functional demands.

The research by design will be done through a range of computational methods and tools based on the focus of each topic and design project in the studio.

Workshops are organized to provide the students with the necessary knowledge and skills to solve an architectural design challenge.

The topics of the studio narrow the focus, while allowing the students to do in-depth investigations simultaneously. The intention is to help the students develop their own design methodology while bridging analog processes and digital tools.

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required RequiredAttendance and participation in the interim deliveries and presentations is mandatory.
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment:Attendance and participation in the interim deliveries and presentations is mandatory.
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualPass / fail
Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment: