fbpx 2024 Vår | Page 5 | The Oslo School of Architecture and Design

Languages

2024 Vår

Start semester

40 666 ACDL; Climate Response II

Full course name in Norwegian Bokmål: 
ACDL; Climate Response II
Credits: 
24
Course code: 
40 666
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
16
Person in charge
Søren S. Sørensen
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).

Preliminary skills in computational design is advised.

Course content

The ACDL studio is part of a series running since 2014, placing a strong emphasis on computational tools as part of the design process and communication of ideas. The studio is research and practice based, with an experimental approach to environmentally-conscious architectural design, design processes and methodologies.

 

Assignment for the spring studio: an off-grid cabin complex in extreme climate conditions on the west coast of Norway.

 

Central themes for the spring studio will be performance oriented; site specific climate analysis as part of the research and basis for design, - and various simulations to analyze and optimize design for solar access, daylight factors and wind performance as part of the architectural design process.

 

Associative computational modeling will be introduced, and used in an iterative manner incorporating design generation and analysis to refine the associative model that defines spatial organization, required building program and activity distribution.

 

Keywords: Solar radiation, Energy analysis, Daylight analysis, Outdoor Comfort, Airflow analysis, Visibility analysis, Water run-off, Real-time rendering.

 

 

Learning outcome

Knowledge:

- of the architectural and computational design themes pursued by the studio.

- of associative modelling.

- of tools for analysis and simulation relating to climate and building performance.

- of successful built examples of equivalent projects.

- of advanced architectural visualization.

- of digital to physical fabrication process.

Skills:

- in utilizing associative modelling systems for architectural design.

- in utilizing analysis tools, simulations and advanced visualization as part of the  

  design process.

- reflective thinking and evaluation as a tool for developing design ideas within the design process.

General competence:

- the ability to develop designs based on specific performative criteria in an integrated manner, from the conceptual stage to the material articulation through computational design.

- the ability to set up and follow through a design process that leads to the desired result.

- the ability to utilize design as a method of research in architecture that facilitates the conception of novel architectural designs.

 

Working and learning activities

Project studio; lectures and studio supervision. Toolbox series of seminars introducing relevant computational analysis, simulation and design systems.

There will be no major study-trip due to budget restrictions.

 

Curriculum

Link to course literature registered in Leganto

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required RequiredIntermedia deliveries / presentations and attendance at workshops are compulsory.
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment:Intermedia deliveries / presentations and attendance at workshops are compulsory.
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualPass / failA combination of Project assignment, Presentation, Assessment folder and Report.

Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment:A combination of Project assignment, Presentation, Assessment folder and Report.

Start semester

60 622 TRAVELING LIGHT: New Oslo Ferry Terminal

Full course name in Norwegian Bokmål: 
TRAVELING LIGHT: New Oslo Ferry Terminal
Credits: 
24
Course code: 
60 622
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
16
Person in charge
Gro Bonesmo
Halvor Weider Ellefsen
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).

Course content

Oslo Fjord City – introduced in 2000 – is nearing its completion by opening the City centre towards the waterfront, moving all commercial harbour functions out to the periphery. The last major and decisive piece of the puzzle is the  (re)location of the international ferries, DFDS and Color Line, today occupying large valuable waterfront sites. 

Options for location and organization are currently being evaluated – by transport efficiency to environmental impact – yet to be politically concluded.

The studio will engage in this discussion by cross diciplinary knowledge building, programming and designproposals of a new Compact & Urban Ferry Terminal consolidating the two ferries arriving daily in Oslo. The aim will be to set a new standard for a future oriented and sustainable waterbased transport system to promote a new Traveling Light strategy in the inner harbour.

How can a New Ferry Terminal contribute to both public and environmental qualities in the Oslo Harbour?

 

Learning outcome

Knowledge: Analysis of quantitative and qualitative data.

Comparative studies of relevant terminals and waterfront structures. 

Design of a complex building; a contemporary Public Ferry Terminal in the context of Oslo Harbour development at large.

Skills: Navigating complex urban conditions and technical, environmental knowledge into precise and resilient design proposals.

Critical Thinking; Programming and design of a complex public building.

General competence: New Mobility. Potentials of contemporary and future sustainable waterbased transportsystems in urban settings.

Working and learning activities

Studio teaching  & Project Development  - with Pin Ups, Mid Term, Finals.

Research, workshops, lectures & study trip.

  • Study Trip Lisboa / Porto

 

Curriculum

Link to course literature registered in Leganto

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required RequiredAssignment deliveries and final project. Presence of Mid Term and Final reviews.
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment:Assignment deliveries and final project. Presence of Mid Term and Final reviews.
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualPass / fail Project consists of deliveries and presentations
Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment: Project consists of deliveries and presentations

Start semester

40 665 Circular Prototyping: Clay

Credits: 
24
Full course name in Norwegian Bokmål: 
Circular Prototyping: Clay
Course code: 
40 665
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
16
Person in charge
Tine Hegli
Lina Elisabeth Broström
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).

Course content

Description of the studio series

The Circular Prototyping studio offers students a comprehensive understanding of architecture within the context of environmental sustainability. The curriculum centers on the principles of circular building practices, with a specific focus on building materials and construction techniques that substantially mitigate environmental impact. These principles are investigated within a design-build studio format, equipping students with vital tools to guide form-finding processes and facilitate critical evaluation of sustainability measures as an integral part of the design process. The design explorations also include climate adaption as consideration of local weather and climate conditions, spanning the historical context, present circumstances, and future climate scenarios. These projections, in parallel with strategies to reduce negative impact, establish a meaningful link between present design choices and their alignment with the long-term UN Sustainability Goals (SDGs).

An essential aspect of the curriculum involves introducing students to the application of lifecycle methodology and environmental assessment (LCA) as a decision-making tool. LCA enables students to analyse the environmental impacts associated with linear versus circular practices, fossil versus renewable resources, and provides insight into policy considerations to facilitate sustainable outcome. As part of the semester work, each student will produce an individual paper reflecting on findings from the design-build process, with particular emphasis on circular potentials and concerns. These papers will be assessed alongside design contributions and building activities to enhance learning experience in circular practices and proficiency in lifecycle methodology.  

 

The studio´s core activities revolve around collaborative design-build projects that mirrors architectural practice. The hands-on experience with building allows students to apply theoretical knowledge in a practical manner and foster a deeper understanding of possibilities and challenges at hand as we move forward into a future with circular economy and ecological awareness. Each studio semester focuses on in-depth investigations of different materials or components in relation to their environmental potentials. For the spring semester 2024, our partners include Sperlebakken, a creative space for arts, crafts and ecological food production, and FutureBuilt, a publically owned initiative aiming at climate neutrality in the building industry aligned with the UN SDG´s. The project is situated in Luster, within Vestland county, and its primary objective to design a cluster of lodges dedicated to an artist in residence program. The specific material of interest is clay, a traditionally renowned bio-based material that has garnered increasing attention in the industry due to its notable environmental capabilities as well as its positive effect on indoor climate and health. Throughout the semester, students will conduct comprehensive investigations encompassing site analysis, climate considerations, material studies, and building techniques, progressing from conceptual ideas to full-scale prototyping of a lodge unit at Sperlebakken in May.  

 

Learning outcome

Knowledge:

  • of climate mitigation strategies relating to construction
  • of climate adaptation strategies relating to construction
  • of circular construction principals
  • of evaluating environmental impact of choices through quantification
  • of clay (resource availability, properties, behavior, application)
  • of constructive logic in building with clay
  • of historical and vernacular traditions in working with earth
  • of regional climate conditions and thermal comfort (u-value, hygroscopy)

 

Skills

  • In analog/digital tools for calculation environmental impact (LCA)
  • In techniques and tools to build with clay in various ways
  • In circular design development from concept to finalized built project (from sketch to building manual and final assembly)
  • In practical and constructive detailing when working with clay as a material
  • In critical thinking upon standard practice and to reflect on future circular design possibilities and strategies

 

 

General competence:

  • Ability to design and assess our making from a circular perspective.
  • Assessing environmentally sound design results, learning to integrate in-depth materials investigations and big-data climate studies as parameters in the form-finding process.
  • In being able to understand possibilities of using clay and other bio-based materials as an alternative to carbon intensive materials.
  • In understanding the complexity of a building process and construction site (resource availability, time, economy, transportation)
  • An awareness of the political agenda in relation to climate mitigation and adaption – nationally and internationally.
  • Design-build competence from conceptual models and drawings, physical models to scale, 3D models, 2D drawing 1:200 – 1:20 to 1:1 construction drawings and building process.

 

Working and learning activities

Course organization

The course is built up in 4 modules: 1) Material investigation 2) Design development 3) Construction drawings 4) Prototyping 1:1. A theoretical assignment concluding in individual papers is running throughout the full semester and presented at a final review with external examiner.

 

Each module consists of 1 task, relevant lectures and readings, feed-back sessions, and pin-up.  There is expected presence at all common activities. We use outlook calendar for teaching activities and communication.

 

  1. Material investigations
  • Getting to know to the material Clay (individual)
  • Visiting relevant buildings (plenum)
  • Introduction to technical properties of materials (GWP, U-value, hydroscopic qualities, durability in exposed situations etc)
  • Introduction to lifecycle methodology and LCA

 

  1. Design development
  • Study trip to Luster with purpose to analyse site specific conditions and relevant functions regarding the program of a small Lodge
  • Studies of relevant built references will be done in parallel (groups)
  • Students are asked to develop a clear architectural concept from the site, program and reference study. This will be organized as an internal competition with an external jury.
  • Student will in this phase work with drawings, models and illustrations to strengthen their ideas. A common site model will be developed.

 

  1. Construction drawings
  • As a group the studio will now work collaborative as an architectural practise and together develop the winning proposal through relevant construction drawing in 2D and 3D
  • Mock-ups in 1:1 will be worked on as an integral part of this phase.
  • A booklet called “Building manual” will be developed and printed describing each step of the coming building phase.

 

  1. Prototyping 1:1
  • A 2 week intensive building period at site in Luster.
  • Together with local crafts people the group will take part in finalising the project. The work will be organized in smaller groups each responsible for different tasks and processes according to the Building manual.

Excursions:

There will be excursions to see relevant projects in the Oslo region, study trip in week 10 to learn about the project location in Luster as well see historically and contemporary buildings in the region (not mandatory). The first two weeks of May the full studio will travel to Luster to build (mandatory).

 

Curriculum

Link to course literature registered in Leganto

Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualPass / fail Project assignment:
Bi-weekly pin-ups in plenum, weekly individual and group supervision, student-to-student feedback session, internal and external censor present at midterm and final review. An individual paper (report) on a focused topic and associated tool/method will be part of the final review in addition to evaluation of design efforts and building activities.

Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment: Project assignment:
Bi-weekly pin-ups in plenum, weekly individual and group supervision, student-to-student feedback session, internal and external censor present at midterm and final review. An individual paper (report) on a focused topic and associated tool/method will be part of the final review in addition to evaluation of design efforts and building activities.

Start semester

40 664 Timber Transformations: Co-housing concepts at Økern

Full course name in Norwegian Bokmål: 
Timber Transformations: Co-housing concepts at Økernconcepts at Økern
Credits: 
24
Course code: 
40 664
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
16
Person in charge
Bente Kleven
Ute Christina Groba
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).

The prior knowledge must correspond to the same knowledge level as obtained after the first 3 years at AHO.

Students must master the use of Rhino and Autocad

Course content

This semester, Multi-story Building (MSB) and Timber Studio join forces to address the transformation of a former industrial area into a residential project.

“Standard Telefon og Kabelfabrik” at Økern will serve as a case to study the adaption, extension, and upgrade of existing buildings with the help of natural materials in order to house different forms of co-housing and to react to changing climatic conditions.

The focus will be on three themes to be explored by each project: 1. An urban strategy for transforming a former industrial area in Oslo into a residential project with increased density.

The project should be seen as V2024_MSB+TS_Timber Transformations.docx 2 : 2 part of the larger urban weave and of its more immediate neighbourhood. 2. Housing concepts in an urban context with a special focus on new forms of living together and on suitable ground-floor functions. 3. An understanding of the different life cycles of constructive elements and materials.

The continued use of the existing structures where possible, the choice of a suitable timber construction type in added parts, and their combination with other renewable materials will be a main interest

Learning outcome

Knowledge:

• Knowledge of climate mitigation strategies regarding construction.

• Knowledge of timber properties, construction systems and products.

• Knowledge of timber-specific detailing.

• Knowledge of renewable building materials such as clay and hay.

• Knowledge of housing qualities and requirements (e.g. daylight requirements).

Skills:

• Situating architectural approaches within the discourse on environmental and social sustainability.

• Understanding the load-bearing preconditions of the existing building, and finding suitable constructive systems for additions and/or transformations.

• Understanding the different life cycles of constructive elements and building layers, and their role in circular building approaches.

• The development of a project with regard to constructive appropriateness, spatial and tactile qualities, functional suitability over time, environmental impact, and relating to the expression and materiality of a given context,

General competence:

• The development and communication of a consistent architectural approach and its materialization in sketches, working models, drawings and text.

• Understanding the importance of integrating a project’s load bearing structure in early architectural concepts.

Working and learning activities

Phase 1 / Review 1

Aim: Urban strategy for entire area, voting for a project to continue with, division into “plots”. Each student (group) will get a plot to work with for the rest of the semester.

Activities: Site visit, site analysis (groups of 4), study of reference projects, development of approach (groups of 4), build a shared model (all).

Phase 2 / Review 2

Aim: Housing concept + Constructive approach. Activities: Lectures about construction / materials / housing (each student writes one report), study of reference projects, development of approach (groups of 2).

Phase 3 / Midterm Review

Aim: Refine housing concept and constructive approach. Key details. (groups of 2) Activities: A first version of construction models or construction axonometries / detail mock-ups or 3D detail drawings / atmospheric illustrations and conceptual diagrams.

Phase 4 / Final presentation

Revise and complete the projects.

Activities

- Pre-task / wood workshop

- Lectures and readings

- Regular feedback sessions and pin-ups

- Work with hand sketches, digital drawings and physical models

- Midterm Review and Final Presentation with guest critic / external reviewer

- Exhibition / course book - Each student may get a small extra task that benefits the entire class (e.g. help with organizing the study trip or with the course book)

Group work We aim for working in groups of two students. Final deliverables (such as number of drawings and models or degree of detailing) will be adjusted to the number of team members in case of different group constellations. Deliverables at the end of the semester

- Concept description in text and diagrams.

- Drawings: site plan, plan drawings, sections, facades, details. These drawings will be part of your final digital presentation and must also be delivered in printable quality for a course book.

- Illustrations/renderings/collages/model pictures.

- Working model; model pictures. The model will be in use and under modification throughout the semester and is not meant to be beautiful, but useful.

- Final model; model pictures.

- Collective site model.

- Lecture reports, precedent analysis and other documentation of additional tasks where relevant. These will be handed in during the course of the semester after each task is completed and be included in a course book. They will not be part of your workload towards the final delivery.

Excursion:

Yet to be determined. Probably local day trip(s), and possibly a study trip to a European city / region. Those who do not have the opportunity to participate in the excursion will receive a task that replaces this

Curriculum

Link to course literature registered in Leganto

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required Required
Annet - spesifiser i kommentarfeltet Not requiredFollow the course schedule regarding completion, presentation, and discussion of
partial assignments
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment:
Mandatory coursework:Annet - spesifiser i kommentarfeltet
Courseworks required:
Presence required:Not required
Comment:Follow the course schedule regarding completion, presentation, and discussion of
partial assignments
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualPass / fail Passing the course requires the active participation in lectures, workshops, group
meetings and desk crits, as well as handing in the partial assignments (such as one
lecture report per student).
The steady development of the project with regular supervision meetings
throughout the semester is important, and a general presence at the AHO studio
space of at least of 80% of the time is desirable.
It is mandatory to attend and meet the requirements of midterm and final review.
Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment: Passing the course requires the active participation in lectures, workshops, group
meetings and desk crits, as well as handing in the partial assignments (such as one
lecture report per student).
The steady development of the project with regular supervision meetings
throughout the semester is important, and a general presence at the AHO studio
space of at least of 80% of the time is desirable.
It is mandatory to attend and meet the requirements of midterm and final review.

60 619 Fresh to your door - water and more!

Full course name in Norwegian Bokmål: 
Fresh to your door - water and more!
Credits: 
24
Course code: 
60 619
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
20
Person in charge
Sabine Muller
Miguel Hernandez Quintanilla
Required prerequisite knowledge

Bachelor in Architecture or Landscape Architecture, CAD 2D and 3D (Rhino), Adobe Suite, hand drawing, analogue model making experience and interest in urbanism and landscape “materials” such as landform, water, soil, plants

Open for:

Landscape architecture - mandatory for 2nd semester master

Architecture

Course content

Fresh to your door“ takes the infrastructural back-end of urbanism –the sourcing and distribution of goods and water– to the fore and actively explores its potential spatiality and sociality.

As part of „Oslo Hydropolis“ the studio explores landscape-based, watersensitive urbanism within the Oslo Metropolitan Region.

In face of climate change with its increasing risks of draught and flooding, and continuing urbanisation pressure, the studio proposes a complementary approach to the current paradigm of compact city development –with all its blinds spots such as the relocation of production and commerce into areas „out of sight“.

It engages the functional requirements of adaptation to changing environmental conditions as much as spatial aesthetics and possible everyday practices.

Concretely, the studio will develop a cross-scalar landscape framework as the basis for development. It will re-consider one of the „out of debate“ locations and propose a counter-proposal to the current expansion of a commercial area along the western axis of the Oslo region.

The studio accepts the need of large scale ware houses accelerated by online trade and will propose concepts of how to embed the programme into the wider landscape context, as well to spatially qualify the emerging structures for both non-human and human usage - if not pleasure.

The conviction of the studio is that here –in a context of space-consuming buildings where planning and architecture often fails to pronounce spatial and environmental values– the scope, the frame, the dimensions, the performance, the materials and atmospheres inherent to landscape architecture can provide a long term transformative perspective to urban development.

The methodology of the studio is based on merging planning and design, on oscillating between bird’s eye and eye-level view, as well as on digital and analogue tools.

Learning outcome

Knowledge:
The studio will provide students with the conceptual categories to address adaptation to climate change in an urbanising regional context through a landscape architectural perspective. The studio will enter design through the scales of hydrology, and enforce the understanding of landscape as infrastructure as well as a mode of perception. Form will be discussed in relation to performance as well as to space and place.

•   Acquaintance of notions of watershed and integrated water management Acquaintance of cultural landscape as a spatial product of geological and climatic forces as well as cultural, political and economical interests and practices layered in time

•   Basic knowledge of landscape as a productive, performative layer in human systems: ecological infrastructure, ecosystem services, and regenerative agriculture

Advanced knowledge of form and urban form: application of landscape ecology’s structural concepts to shape spaces and places; landscape pattern 

Skills:
Students develop skills to envision urban projects as embedded within cultural landscapes with the goal to ensure adaptability to climate change. Research-driven, multi-layered and multi-scalar in its scope, the studio builds the capacity to conduct a layered and visual analysis of the territorial/ regional context, the ability to reference precedents, to fuse technical and aesthetic aspects of form giving, and finally to frame and argue for a well-resolved design proposal anchored within the scale of the territory.

  • Research: Capacity to select and sort, and evaluate data from greater information quantities; ability to conduct precedent analysis and transfer
  • Analysis: ability to carry out landscape analysis based on map work (GIS and morphological analysis) and field work (photography)
  • Strategy: capability to develop scenarios for a watershed, development of propositions related to water flows and cycles for concrete case areas
  • Iterative design process: trial and error to find adequate solutions, successive and interrogative usage of drawings, plans, sections, physical and digital models, as well as texts variants, to test and develop proposals, in favour for “unsafe” experimental approaches
  • Interrogative design: explicit discussion of a formal question, such as grids, patches, edges, corridors or figures organizing a spatial field
  • Design resolution: ability to work out a territorial approach on a detailed level, including grading, planting, surface textures
  • Representation: capability to illustrate design through compelling plans, sections, as well as digital and physical models and model photography
  • Communication: problem definition, framing of a task within the given context of the studio; skill to verbally and visually argue for a project through telling of a compelling narrative

General competence:
The studio’s underlying thesis will encourage the rethinking of urban and environmental challenges as opportunities to develop place-specific and social spaces for the future. The studio’s main competence goal is to equip students with the ability to to frame their projects in a larger socially and environmentally relevant context, state ideas, translate these into form, and to apply theoretical and technical background in project work, as well as to use the project as an investigative vehicle to address professional and disciplinary questions. Both individual and group work will be trained.

Working and learning activities

Group work (2-3 students) and individual work is organised around 5 phases.

The phases will be supported by input lectures to facilitate familiarization with discourse and workshops to kick-off design.

1. SEARCH 1:1 / 1:50.000/ 1:7500 – Portrait of a Landscape. What is the character of the landscape? How has it evolved? What are its strengths? Where are its vulnerabilities?

• „Journalistic" Research

• Morphological Analysis GIS, CAD Plan 1:50.000 - 1:7500

• Documentary Site Photography

• Tracing of landform, water structure and landuse pattern, hand drawing

• Writing of a story

2. SCENARIO 1:7500 /1:1000 – Development of a Landscape Framework for a logistic park along different scenarios regarding the degree of transformation and political ambition.

• “Transplant” of large scale landscape architectures and agricultural principles of water storage onto the site, „scenario plan" drawing

• Laser-cut “Paper lace" of Landscape Framework

• Physical sketch model with topography, vegetation as mass and void

3. SCENE 1: Eye-level / 1: 100 – Development of the spatial and material qualities of the Landscape Framework through a „Scene“

• Scenographic model photography of a spatial scene with vegetation, ground and water at eye-level

• Detail plan and section of the Landscape Framework 4. SYNTHESIS 1:7500 / 1:2000, 1:1000/ 1:500, 1:100/1:50, 1:20 Elaboration of a detail area of landscape framework as a landscape and architectural proposal with a focus on the public space

• Iteration of „scenario plan"

• Digitally fabricated physical model

• Section, plan of selected space 5. SPREAD the message – Visualization and “telling” the proposals to communicate to a broader audience.

• Oral and visual presentation of project

• Curation and production of an exhibition (AHO works)

• Production of a studio booklet that can serve to advance the imaginary on the Oslo Region as a „Hydropolis“

Excursion: The studio will travel to Bordeaux, France and environments to study public space typologies in urban and rural contexts. Transport, accommodation, and food will be on the expense of students. Entrance fees will eventually be covered by the studio. Those who cannot/do not wish to join the trip will study the visited projects through drawing.

Curriculum

Link to course literature  will be registered in Leganto

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required Required The building of a body of collective knowledge and the exchange of ideas
are essential to the studio. Presence at the studio is required Mondays,
Thursdays and Fridays. All students will have a desk-crit (in studio or via
zoom) of research or design-work at least once a week. New work to
discuss is expected for each desk-crit. Presence and discussing work at a
minimum of 80% of the desk-crits is mandatory to pass the course.
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment: The building of a body of collective knowledge and the exchange of ideas
are essential to the studio. Presence at the studio is required Mondays,
Thursdays and Fridays. All students will have a desk-crit (in studio or via
zoom) of research or design-work at least once a week. New work to
discuss is expected for each desk-crit. Presence and discussing work at a
minimum of 80% of the desk-crits is mandatory to pass the course.
Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)GroupPass / fail The work will be evaluated through oral, model and graphic
presentations as well as digital hand-ins at the end of each of the
studio phases, and a final presentation with an external assessment
committee. The final grade will be based on an assessment of all
the hand-ins (Assessment folder), with a strong emphasis on design
work (70%). Presence and presenting at 80% of the presentation
dates (pin-ups and reviews) is mandatory to pass the course
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Group
Grading scale:Pass / fail
Comment: The work will be evaluated through oral, model and graphic
presentations as well as digital hand-ins at the end of each of the
studio phases, and a final presentation with an external assessment
committee. The final grade will be based on an assessment of all
the hand-ins (Assessment folder), with a strong emphasis on design
work (70%). Presence and presenting at 80% of the presentation
dates (pin-ups and reviews) is mandatory to pass the course

Start semester

70 408 Applying SOD

Credits: 
6
Full course name in Norwegian Bokmål: 
Applying SOD
Course code: 
70 408
Teaching semester: 
2024 Spring
Language of instruction: 
English
Person in charge
Andreas Wettre
Required prerequisite knowledge

Passed foundation level coures (BA-level) at AHO or equivalent, 180 ECTS. Open to all programmes at AHO.

Course content

Everything is getting more and more complex. Designers have to embrace complexity to design for a more regenerative future. Systems Oriented Design (SOD) is all about combining design and design thinking with systems thinking in order to design for and within complexity.

This course is for students that would like to enhance their skills to apply SOD in their own context. This will include ethical considerations and understanding potential un-intended effects

This course is for students with lots, or no, background in SOD.

  • If you have done the “Introduction to SOD” (GK6) and/or the SOD master course you will get time and help in applying the SOD approach to your project.
  • If you are new to SOD you will get help and time in looking at your project with different perspectives and understanding the system you are designing for and within.

In this course you bring with you the design project that you develop in your studio course and apply SOD to seek out, understand and embrace the complexity surrounding your project. This will help you to design better and more sustainable solutions.

You might bring in any kind of design project.

The key takeout from the course is that you will be setting your design into a larger context and to use this understanding to create better solutions and/or interventions. It will allow you to learn and practice how to use the toolbox of your own field. If you are a curious person who likes to have fun with exploring a context broadly and figure out what would be relevant to your design to make systemic impacts this course will be an important step on the way.

Learning outcome

Knowledge:

Understanding of and applying systems thinking to develop a sensibility for relevant systems, relationships and consequences.

Develop understand of the potential feasibility of your design(s) and how to assess the impact of the same design(s).

 

Skills:

Apply SOD with relevant tools and frameworks to your own design project.

Applying Systems thinking to enhance your design.

Including sustainability in context with your design.

Critical thinking.

Dealing with uncertainty

 

General competence:

Holistic perspectives and sustainability as well as cultural, organizational, economic and technical considerations.

Ethical considerations and understanding potential un-intended effects

Systems-oriented techniques such as Gigamapping.

Workshop facilitation and leader of co-design processes

Working and learning activities

The course will mostly be based on tutoring and individual work. There will be some lectures and some reading is required. The teaching will be adapted to the different projects.

During the spring semester the students will be introduced to SOD tools, methods and frameworks and apply them to their own project. The idea is that the project students bring in will be from their studio courses. However, if you have something else you want to develop, we are open to adapt to that.

The course culminates in a one-week practical seminar, where the students will develop their maps and intervention to fit their project.

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / failFinal delivery:
Project assignment, including presentation
Gigamap + Relevant analysis utilizing SOD tools
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:Final delivery:
Project assignment, including presentation
Gigamap + Relevant analysis utilizing SOD tools
Workload activityComment
AttendanceActive participation in classes is required and the ability to communicate and reflect on the subject. It will include peer-to-peer presentation, participation and final presentation of the project.

Students are expected to take advantage of the time allotted for self-study and to read the given and recommended literature within their chosen area of design.

Students are expected to contribute to a professional and constructive cross disciplinary collaboration.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:Active participation in classes is required and the ability to communicate and reflect on the subject. It will include peer-to-peer presentation, participation and final presentation of the project.

Students are expected to take advantage of the time allotted for self-study and to read the given and recommended literature within their chosen area of design.

Students are expected to contribute to a professional and constructive cross disciplinary collaboration.

70 600 Industrial Design 2: Transform

Full course name in Norwegian Bokmål: 
Industridesign 2: Transform
Credits: 
24
Course code: 
70 600
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
Norwegian / English
Year: 
2024
Maximum number of students: 
24
Person in charge
Hilde Angelfoss
Required prerequisite knowledge

Passed foundation level courses at AHO (BA level) or equivalent education of 180 ECTS. Experience with 3D modeling and physical modeling.

Students with Industrial Design I will have priority.

2 year international master students must have been approved for industrial design.

Course content

Transform is a course in Industrial Design dealing with basic- and new tools for developing, prototyping, and conveying design solutions. The course is organized around two extensive main iterations and phases. Students practice the steps all the way from idea to finish on a design object before Easter. After Easter, we shall practice a method where design fiction and future scenarios become inhabited with imaginary conceptual products. The outcome of both phases will be physical products presented by digital media.

The course focuses on using various forms of physical and digital prototypes that support the creative ideation process. Sketching and model building will therefore be blended with e.g., material explorations, digital visualization, and other forms of conveying a rich variety of different design concepts. Independent of which technology is used, emphasis will always be on the core competencies traditionally found in Industrial Design.

For each individual student, the curriculum might be slightly modified.

 

Learning outcome

Knowledge:

By the completion of the course, the student shall have further knowledge about:

  • the kind of solution-driven design process inherent in the Industrial Design tradition.
  • storytelling in different media

Skills:

By the completion of the course, the student shall have further strengthened the ability to:

  • use an Industrial Designer’s toolbox including; sketching through different media, creative methods, applied aesthetics, teamwork, foresight, and presentation.

General competence:

By the completion of the course, the student shall:

  • have a competence in Industrial Design.
  • have a reflective and realistic understanding of his/her present competence and what is required to achieve sufficient professional knowledge and skills.
  • adapt new tools, typically in entirely new contexts and often without any relevant users able to be informants or co-designers.
Working and learning activities

The work is arranged as a design studio with lectures, seminars, workshops, and presentations woven in as a natural part of the activity. There are two modules, and each module involves time in the workshops. The students inspire and evaluate each other along the way.

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / failThe course will primarily be assessed through project work, self-assessments, and deliveries such as design models, videos, and presentations.

The first module is assessed by the teachers on the course. At the end of the semester, the whole course is assessed by an external supervisor. The students need to pass both modules to pass the course.

For students who fail the first module, a supplementary delivery can be submitted before the final assessment.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:The course will primarily be assessed through project work, self-assessments, and deliveries such as design models, videos, and presentations.

The first module is assessed by the teachers on the course. At the end of the semester, the whole course is assessed by an external supervisor. The students need to pass both modules to pass the course.

For students who fail the first module, a supplementary delivery can be submitted before the final assessment.
Workload activityComment
AttendanceThe students are expected to take active part and be present in the studio, attend lectures and groupwork, seminars and supervision throughout the whole course.

Students are expected to keep up with the course calendar and attend all obligatory presentations.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:The students are expected to take active part and be present in the studio, attend lectures and groupwork, seminars and supervision throughout the whole course.

Students are expected to keep up with the course calendar and attend all obligatory presentations.

70 601 Interaction Design 2: Screens

Credits: 
24
Full course name in Norwegian Bokmål: 
Interaction Design 2: Screens
Course code: 
70 601
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
21
Required prerequisite knowledge

Passed foundation level courses at AHO (BA-level) or equivalent education of 180 ECTS.

Students that have taken Interaction Design 1 will have first priority, and students with Service Design 1 have second priority.

2 year international master students must have been approved for interaction design

Course content

The second part of the interaction design programme focuses on the complex connected world we now live in, where visual interfaces are increasingly prevalent (from mobile phones to large public information systems) and present designers with fascinating, complex and highly relevant challenges. The course explores how these interfaces can be effectively integrated into networks and spaces; the information they contain and the messages they impart; and how we, as users, engage and interact with them.

New digital technologies, and the internet in particular, have changed the ways of production and consumption of information. The internet itself has undergone a sea-change in recent years, from primarily static and closed systems to infrastructures where openness, information sharing, collaboration and creativity are key ingredients. 

Massive information datasets and structures need to be presented in dynamic, user-friendly and accessible ways, allowing for easy navigation, providing an overview as well as detailed analysis. These sophisticated design challenges will be explored in a range of workshops and projects. The course will provide students with appropriate practical skills, design methods and design thinking tools, enabling them to tackle advanced screen-based design issues, and leading to the creation of engaging, informative and effective interfaces. The semester is a compilation of several smaller modules and workshops to introduce the students to the new and more screen specific methods, processes and tools that will form the core of the term. This will be followed by one final project, where students will develop more in-depth conceptual frameworks.

Learning outcome

KNOWLEDGE

Students will

• gain an insight and understanding of the fundamental challenges in the design of screen-based interaction design, and apply this to the design of engaging user-experiences.

• understand the roles and opportunities for the designer in a technologically driven environment.

 

SKILLS

Students will

• improve their screen-based graphical technical and production skills

• be able to use tools and methods to prototype interactive concepts

• develop their skills in using iterative design processes through hands-on tasks

• develop their skills at communicating their concepts and ideas in an engaging and convincing manner

Working and learning activities

Many small modules 

The semester is divided into many shorter modules, that together will form a comprehensive introduction to the field. Most of these modules will be initiated by lectures and/or workshops, followed by students working on their assignments with mentoring from the staff.

Frequent critiques and presentations 

In addition to mentoring, ‘the crit’ is the core method for dialogue throughout the semester, and students will engage in progress discussions and presentations 1-2 times weekly throughout the whole semester. 

Partner collaboration 

In the final module the students can choose from a various tasks with external collaborators. These collaborators range from local business and design consultant companies, to design research projects and future envisioning conceptualization. 

Group work 

Students will be working individually or in groups of two. 

 

Curriculum

The curriculum will be adjusted each year and shared as a part of the course-material. Some core texts include:

Designing for Interaction: Creating Smart Applications and Clever Devices. Dan Saffer. New Riders

Microinteractions: Designing with details. Dan Saffer. O’Reilly Media

Intertwingled: Information Changes Everything. Peter Morville. Semantic Studios

Inventing the medium: principles of interaction design asa cultural practice. Janet H Murray. The MIT Press

Designing interactions. Bill Moggridge. The MIT Press

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / failThe course consist of 4 - 7 modules, and all modules need to be passed in order to pass the whole course.

Evaluation will be based on the following elements in percentage:
• 95% Design projects, presentations, minor deliverables, workshops and appropriate presentation material for the final project. Projects will be assessed for their creativity, expression, innovation, usability and appropriateness of design.
• 5% contribution towards the group exhibition

The course will be assessed by an external examiner.

The course is evaluated as pass or fail.

If during the semester the student fail in one of the modules, they will be given the option to supply material within the timeframe of the semester. And in addition, the external sensor for the final module will go through all the deliverables from the whole semester for this student do a portfolio evaluation.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:The course consist of 4 - 7 modules, and all modules need to be passed in order to pass the whole course.

Evaluation will be based on the following elements in percentage:
• 95% Design projects, presentations, minor deliverables, workshops and appropriate presentation material for the final project. Projects will be assessed for their creativity, expression, innovation, usability and appropriateness of design.
• 5% contribution towards the group exhibition

The course will be assessed by an external examiner.

The course is evaluated as pass or fail.

If during the semester the student fail in one of the modules, they will be given the option to supply material within the timeframe of the semester. And in addition, the external sensor for the final module will go through all the deliverables from the whole semester for this student do a portfolio evaluation.
Workload activityComment
AttendanceThis is an intensive course and it demands consistent and hard work from the participants. Students are expected to participate and be present on a daily basis with continuous work effort throughout the semester.

There is at least a 90 % expected attendance for lectures and workshops.


Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:This is an intensive course and it demands consistent and hard work from the participants. Students are expected to participate and be present on a daily basis with continuous work effort throughout the semester.

There is at least a 90 % expected attendance for lectures and workshops.


70 602 Service Design 2: Service Design Futures

Full course name in Norwegian Bokmål: 
Service Design 2: Service Design Futures
Credits: 
24
Course code: 
70 602
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
24
Person in charge
Josina Vink
Required prerequisite knowledge

Passed foundation level (BA-level) at AHO or equivalent education with 180 ECTS.

Students who have taken Service Design 1 will be preferred, but this is not a requirement for this course.

International 2 year master students must have been approved for service design.

Recommended previous knowledge.

  • Service Design concepts and methodologies
  • User centred design methodologies
  • Qualitative data analysis
  • Ideation techniques
  • Prototyping
  • Concept communication
Course content

This course, delivered in 2 blocks, focuses on honing existing Service Design knowledge and competencies through practice by direct access to AHO’s focus areas of research, whilst actively contributing to their development.

In addition, undertaking this form of learning through contributing to research, the students will develop their ability to reflect on their own design practice within the rigorous framework of research practice.

This semester will have a specific focus on research being delivered and development at AHO that focuses predominantly on Public Services. The Norwegian public sector has been quick to embrace the potential of Service Design to drive positive change and innovate within public service provision and AHO has long been a contributor in this change since including service design as a disciplinary field in 2004.

By working within this research context students will practice what they have learnt in Service Design I and/or GK5 and GK6 by applying these design skills through ‘research-through-design’ and participatory action research to ongoing research projects with in-house researchers and practitioners together with external partners. They will also develop their knowledge and gain experience of working in public sector services.

Students will also be introduced to concepts and frameworks on differing approaches to design towards reflection on their own praxis, whilst connecting this to design as an approach to knowledge production.

Learning outcome

KNOWLEDGE

  • Understand and appropriate research methodologies used within design research projects.
  • Gain insight into the different framings and perspectives on approaches to design whilst reflecting on own burgeoning practice.
  • Develop an analytical approach and critical perspective on the field of Service Design
  • Reflection on what design research and its methodologies mean for service design practice and vice versa

SKILLS

  • Ability to read, understand and contribute to design research
  • Ability to analyze a service design problem in relation to relevant research theories and models
  • The ability to reflect upon the potential of service design within the context of public services.
  • Skills of diplomacy
  • Working ethically and thoughtfully with marginalized populations

GENERAL COMPETENCE 

  • Gain an overview of the state of the art of Service Design research
  • Promote an active and designerly participation within research projects
  • Learn to engage and collaborate with external partners
  • Promote critical reflection on the unintended consequences of service design decisions

 

Working and learning activities

The course is run differently from Service Design 1. In Service Design 2 students will be working more independently and in close collaboration with service design researchers and practitioners at the school.

The main learning activities will be based upon research projects in collaboration with external partners, where the students will be part of the research team. The course also integrates studio work (group and individual), tutoring and reflective sessions in the classroom, workshops, structured presentations, and discussions with the course participants.

There will also be lectures with invited guests, designers and researchers. These will include sessions specifically designed to give students insight into differing ways to approach designing both in practice and research, whilst space to reflect on their own burgeoning practice. The students are expected to read some curriculum literature. 

Evaluation

 

 

 

Curriculum

Candy, S., & Kornet, K. (2019). Turning foresight inside out: An introduction to ethnographic experiential futures. Journal of Futures Studies, 23(3), 3-22.

Neeley, J.P. (2021). Consider everything: Aligning service design practice with our complex reality. Touchpoint: The Service Design Journal. Special Issue: Service Design and Systems Thinking.

Dunne, A., & Raby, F. (2013). Speculative everything: design, fiction, and social dreaming. MIT press.

Hirsch, T. (2020, April). Practicing without a license: Design research as psychotherapy. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-11).

Vink, J., Koskela-Huotari, K., Tronvoll, B., Edvardsson, B., & Wetter-Edman, K. (2021). Service ecosystem design: Propositions, process model, and future research agenda. Journal of Service Research, 24(2), 168-186.

Vink, J., & Koskela-Huotari, K. (2021). Social structures as service design materials. International Journal of Design, 15(3), 29-43.

Duan, Z. (2022). Professional Design in between Plural Makings. In  Satu Miettinen, Mikkonen Enni, Maria Cecilia Loschiavo dos Santos, and Sarantou Melanie (Eds), Artistic Cartography and Design Explorations to Pluriverse. Taylor and Francis.

Further readings to be confirmed.

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / failBeing a practice-driven course, the student’s progression through both projects will be possibly presented by means of:

• Group and individual mid-term deliverables
• Workshops & interviews
• Evidencing material

In each module students will have group and individual deliverables that will receive qualitative assessment to identify their strengths and weaknesses.

The course will involve the participation in service design projects and the research connected to these. At the beginning of each module, the structure, contents and examination form will be detailed.

Each project will have a final presentation and report or equivalent deliverable that will be assessed in pass/fail by an external sensor and
the course leader.

The details for each project regarding particular deliverables and the evaluation criteria will be described in the brief for each project at the beginning of the module.

The students need to pass all modules to pass the course. The pass/fail will be evaluated individually although there will be group assignments.

For students who fail the first module, a supplementary delivery can be submitted before the final assessment
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:Being a practice-driven course, the student’s progression through both projects will be possibly presented by means of:

• Group and individual mid-term deliverables
• Workshops & interviews
• Evidencing material

In each module students will have group and individual deliverables that will receive qualitative assessment to identify their strengths and weaknesses.

The course will involve the participation in service design projects and the research connected to these. At the beginning of each module, the structure, contents and examination form will be detailed.

Each project will have a final presentation and report or equivalent deliverable that will be assessed in pass/fail by an external sensor and
the course leader.

The details for each project regarding particular deliverables and the evaluation criteria will be described in the brief for each project at the beginning of the module.

The students need to pass all modules to pass the course. The pass/fail will be evaluated individually although there will be group assignments.

For students who fail the first module, a supplementary delivery can be submitted before the final assessment
Workload activityComment
AttendanceThis is an intensive course and it demands consistent and hard work from the participants. Students are required to attend at least 80% of the main course events described in the detailed calendar for each project to pass the course.

The course leader will take assistance 15 minutes after the beginning of each session and will inform the students when they are close to failing the course due to attendance. The students are also expected to keep count on their absences.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:This is an intensive course and it demands consistent and hard work from the participants. Students are required to attend at least 80% of the main course events described in the detailed calendar for each project to pass the course.

The course leader will take assistance 15 minutes after the beginning of each session and will inform the students when they are close to failing the course due to attendance. The students are also expected to keep count on their absences.

70 401 Interactive Spaces and Environments

Full course name in Norwegian Bokmål: 
Interactive Spaces and Environments
Credits: 
6
Course code: 
70 401
Level of study: 
Master
Teaching semester: 
2024 Spring
Assessment semester: 
2024 Spring
Language of instruction: 
English
Year: 
2024
Maximum number of students: 
20
Person in charge
Enrique Encinas
Required prerequisite knowledge

Passed foundation level coures (BA-level) at AHO or equivalent, 180 ECTS. Open to all programmes at AHO.

Course content

The course looks at an expanding overlap between interaction design, architecture and media arts, to explore how the ideas and methods of interaction design can be applied in larger environments and spaces. The course investigates emerging trends in responsive spaces and installations, environments and interactive architecture, focusing on larger scale experiences, using physical spaces as the arena for interaction. These investigations will look beyond the direct point and click‐style interactions to less direct forms.

Interactive Spaces and Environments is aimed at both design and architecture students, working in cross‐disciplinary collaboration, and aims to foster thinking and designing beyond the material object, towards the experimental and performative.

Learning outcome

KNOWLEDGE

The students will

  • get an overview of a broad range of existing work and theories in the fields of sensate space, interactive architecture, immersive environments and digital installation art.
  • gain a grounding in basic sensor and interactive technologies and how they can be used to create reactive and interactive experiences.
  • build a theoretical and practical framework for how people will experience such intervention.

SKILLS

The students will

  • be able to use tools and methods for prototyping interaction concepts and problems.

GENERAL COMPETANCE

The students will 

  • be able to utilize knowledge and skills (as defined above) in an independent manner in different situations and collaborations, within and across disciplines.
Working and learning activities

Different workshops and projects to be arranged according to activity plan.During the final project and exam week, it is expected that the students are participating in a bigger group work building an experimental and interactive room/environment. The project needs to be documented with a short, written report. Several smaller modules will be carried out during the course, some individual and some in groups. One of the moduls shall result in a written text. All deliveries throughout the course will be evaluated accordingly.

Curriculum

Recommended reading:

Grau, O. (2003). Virtual art: from illusion to immersion. Cambridge, Mass.: MIT Press.

Fox, Michael & Kemp, Miles (2009) Interactive Architecture. Princeton Architectural Press.

Ihde, Don (2010) Embodied Technics. Automatic Press / VIP.

Novak, Marcos (1991) ‘Liquid Architectures in Cyberspace’, Cyberspace: First Steps. (PDF)

Shepard, Mark (2011) Sentient City. MIT press.

Schwartzman, Madeline (2011) See Yourself Sensing – redfining human perception.  Black Dog Publishing, London/UK.

Bullivant, L. (2005).4dspace: interactive architecture. London: Wiley‐Academy.

Bullivant, L. (2007) 4dsocial: interactive design environments. London: Wiley.

Noel, S., Rucki, E., & Freyer, C. (2008) Digital by design: crafting technology for products and environments. London: Thames & Hudson.

Fox, M. and Kemp, M. (2009) Interactive Architecture. Princeton University Press

Roosegaarde, D. (2010) Interactive Landscapes. Amsterdam.

NAi Bullivant, L. (2006) Responsive Environments: Architecture, art and design. London: V&A Contemporary.

Uexküll, J. v. (1936). Niegeschaute Welten: die Umwelten meiner Freunde : ein Erinnerungsbuch. Berlin: Fischer.

 

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / failEach student is expected to conduct research on interactive spaces and environments in relation to their own field of interest.

Evaluation will be based on the following elements in percentage:

80% Design projects, presentations, online deliverables, workshops and appropriate presentation material for the end of term AHO‐works exhibition.

20% End report.

Projects will be assessed for their creativity, expression, innovation, usability and appropriateness of design.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:Each student is expected to conduct research on interactive spaces and environments in relation to their own field of interest.

Evaluation will be based on the following elements in percentage:

80% Design projects, presentations, online deliverables, workshops and appropriate presentation material for the end of term AHO‐works exhibition.

20% End report.

Projects will be assessed for their creativity, expression, innovation, usability and appropriateness of design.
Workload activityComment
AttendanceThe semester has an expected 80% general attendance and a 90% attendance at lectures and workshops.

Group work
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:The semester has an expected 80% general attendance and a 90% attendance at lectures and workshops.

Workload activity:Group work
Comment:

Pages