Finnish Lapland, until now known for its pristine nature, is on its way of becoming a playground for foreign mining companies that capitalise on the landscape with the blessing of the authorities. The project extrapolates this development into a bleak game world and sketches out its underlying logics: the story, the spaces, the rules, the actions and interactions.
By literally playing the ground—exploring the landscape, balancing the mine and its environment—the player is exposed to questions of ecology, economy, and politics. Who wins and who loses?